local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
main_id = 72813
L0_1 = {}
L1_1 = 7281301
L2_1 = 7281302
L3_1 = 7281303
L4_1 = 7281304
L5_1 = 7281305
L6_1 = 7281306
L7_1 = 7281307
L8_1 = 7281308
L9_1 = 7281309
L10_1 = 7281310
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7281301"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3133
L3_1.alias = "Npc3133"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q72813Yantian1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7281302"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3133
L3_1.alias = "Npc3133"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q72813Yantian1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7281303"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3133
L3_1.alias = "Npc3133"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q72813Yantian1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7281305"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1039
L3_1.alias = "Npc1039"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q72813Wulang1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7281306"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20088
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q72813Ailani"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3133
L4_1.alias = "Npc3133"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q72813Yantian1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3146
L5_1.alias = "Npc3146"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q72813Soldier2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3139
L6_1.alias = "Npc3139"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q72813Soldier3"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7281307"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20088
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q72813Ailani"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3133
L4_1.alias = "Npc3133"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q72813Yantian1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1039
L5_1.alias = "Npc1039"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q72813Wulang2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3137
L6_1.alias = "Npc3137"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q72813Kaoshike"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 3146
L7_1.alias = "Npc3146"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q72813Soldier2"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 3139
L8_1.alias = "Npc3139"
L8_1.script = "Actor/Npc/NpcFSMBehaviour"
L8_1.pos = "Q72813Soldier3"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["7281308"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20088
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q72813Ailani"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3133
L4_1.alias = "Npc3133"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q72813Yantian1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1039
L5_1.alias = "Npc1039"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q72813Wulang2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3146
L6_1.alias = "Npc3146"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q72813Soldier2"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 3139
L7_1.alias = "Npc3139"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q72813Soldier3"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["7281309"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3133
L3_1.alias = "Npc3133"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q72813Yantian1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7281310"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7281301"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3133
L3_1.alias = "Npc3133"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q72813Yantian1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7281302"] = L1_1
L1_1 = {}
L0_1["7281303"] = L1_1
L1_1 = {}
L0_1["7281304"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1039
L3_1.alias = "Npc1039"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q72813Wulang1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7281305"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20088
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q72813Ailani"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3133
L4_1.alias = "Npc3133"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q72813Yantian1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3146
L5_1.alias = "Npc3146"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q72813Soldier2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3139
L6_1.alias = "Npc3139"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q72813Soldier3"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7281306"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1039
L3_1.alias = "Npc1039"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q72813Wulang2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3137
L4_1.alias = "Npc3137"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q72813Kaoshike"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7281307"] = L1_1
L1_1 = {}
L0_1["7281308"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3137
L3_1.alias = "Npc3137"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q72813Kaoshike2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7281309"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20088
L3_1.alias = "NPC20088"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q72813Wulang1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7281310"] = L1_1
quest_data = L0_1
